Recently a major outage took nearly a third of Canada offline. No phone, no internet… even access to 911 got shut down in some places, all thanks to Rogers Media Inc. But why does one company get so much control over a vital service like the Internet in the first place?
The term "metaverse" comes from a 1993 science fiction novel. Since then, it's grown from a dystopian literary concept to a reality that corporations want to sell you. Strap on some VR goggles and escape your tired analog life! Except that the systemic issues we already have seem to be creeping into the metaverse, too.
The pickup truck is the symbol of rural conservative masculinity. So, it often takes centre stage in the tired culture wars between reactionary neo-populists and liberal moralists. Like today, with Canada’s right crudely embracing the truck–and tweeting furiously about those ‘Laurentian elites,‘ and ‘Toronto columnists‘ who thumb their nose at it. But, if you really want to piss off the libs: don’t just post about it. Why not hang some big veiny nuts from your truck? Today on the show, we talk about the political history of trucks and trucking.
The war in Ukraine has brought nuclear technology to the forefront. There’s the threat of nuclear weapons, and the danger of nuclear power plants melting down under military fire. Yet, the nuclear industry also promises to deliver us from our dependency on fossil fuels. It’s an interesting duality with nuclear: is it the end of the world, or is it salvation?
Imagine reading or watching The Minority Report and thinking of that as a model for the criminal justice system. Well, plenty of forensic types are doing just that. Can you figure out if you are a criminal by scanning your brain? On this episode of Darts and Letters, guest-host Jay Cockburn and our guests explore the study of the criminal mind, from the history of madness, to spotty personality tests, to the emerging neuroscientific frontier.
On this episode: guest host and lead producer Jay Cockburn travels back to the 90s, and looks at the story of Mortal Kombat. The game was violent, gory, glorious. It was a youth rebellion in miniature. Parents rebelled against the rebellion, staging their own petulant counter-revolution, and politicians embraced it. It triggering a moral panic and even congressional hearings into violence in games. But why did it happen, who did it serve, and what does it tell us about our own culture?
Guest host (and regular lead producer) Jay Cockburn gets ready to enter the world of e-sports, with a lesson in Super Smash Bros from a top player and professional coach. Find out why he won’t make it (spoiler alert: he doesn’t have that reaction time he used to); but also, find out why he might not want to make it. Unfortunately, e-sports have many of the problems that ‘real’ sports do, and some are even worse.
Welcome to 21st century techno-utopianism. Driven by a new tech-bro/crypto culture, supported by online hordes of true believers, and couched in philosophies of meritocracy and technocracy, techno-utopianism is born anew. But this thinking, while different, is not really new. As Darts and Letters sets out on a series of episodes to explore the persistent belief that technology will save us, we start by looking back to past utopias: rising, shimmering images of a future of wonder and plenty, out towards the horizon. For that, we visit the world’s fairs of techno-utopias past.
Setting goals for the new year? Learning a language? Going for a run? Delivering food? Picking packages off a warehouse shelf for delivery? There’s a game for that. Or, at least, a gamified system designed to nudge you in a series of pre-programmed directions in the service of the state, techno-capitalist overlords, or any number of other groups and entities that chart the course of our hyper-connected, cutting-edge, dystopian 21st century lives. This week on Darts and Letters, guest host Jay Cockburn and our guests take us through gamification of…everything.
Why are there so many war games? They exploded in popularity post 9/11. Maybe you’ve played some of them. Or all of them. This week on Darts and Letters, Tanner Mirrlees, associate professor in the Communication and Digital Media Studies Program at Ontario Tech University and author of Hearts and Mines: The US Empire’s Culture Industry, joins us as we plunge headlong into the history of the militainment industrial complex, to understand the militarization of gaming and the gamification of war.